Updated Free Orion 0.3.13 - 3 Апреля 2010 - Игры под Ос Линукс
Воскресенье, 20.05.2012, 06:36 Приветствую Вас Гость

Cайт посвящённый играм под Linux

Меню сайта
Форма входа
E-mail:
Пароль:
Категории раздела
Стратегии [35]
Уголок админа [38]
RPG [28]
Шутеры [27]
Аркады [92]
Игровые дистрибутивы [3]
Гонки и симуляторы [14]
Поиск
Главная » 2010 » Апрель » 3 » Updated Free Orion 0.3.13
02:26
Updated Free Orion 0.3.13
Updated Free Orion 0.3.13

updated free orion 0.3.13
Changelog:

* Various incremental improvements to the combat tech demo, some visible (asteroids) and some not.
* New fleet icons that indicate the type and size of a fleet and point in the direction of travel when not at a system, with various options to control how they are displayed
* Added tooltips to meter statistic icons on fleet panels in fleets window
* Added parsing code and text files to define or list the techs, ship designs and fleets that empires are given at the start of a new game
* Added a new Optical Scanner ship part
* Added a right-click popup menu to the options screen colour selectors, that lets one revert a colour to its default value
* Increased the health on adequate and good planets, so that adequate planets actually grow before health research is done. This lets some AI colonies grow that were previously stuck at their initial population.
* Added a new Orbital Drydock building that\'s needed to produce some ship hulls. The homeworld starts with one, but building more requires some research. Adding this building means that colony ships can be built at the homeworld at the start of the game, which was previously not possible, leading to confusion for new players
* Updates to Russian, German, Polish, French translations
* New Finnish translation

updated free orion 0.3.13
Changelog:

* Various incremental improvements to the combat tech demo, some visible (asteroids) and some not.
* New fleet icons that indicate the type and size of a fleet and point in the direction of travel when not at a system, with various options to control how they are displayed
* Added tooltips to meter statistic icons on fleet panels in fleets window
* Added parsing code and text files to define or list the techs, ship designs and fleets that empires are given at the start of a new game
* Added a new Optical Scanner ship part
* Added a right-click popup menu to the options screen colour selectors, that lets one revert a colour to its default value
* Increased the health on adequate and good planets, so that adequate planets actually grow before health research is done. This lets some AI colonies grow that were previously stuck at their initial population.
* Added a new Orbital Drydock building that\'s needed to produce some ship hulls. The homeworld starts with one, but building more requires some research. Adding this building means that colony ships can be built at the homeworld at the start of the game, which was previously not possible, leading to confusion for new players
* Updates to Russian, German, Polish, French translations
* New Finnish translation
Additional System Requirements:

* GiGi - latest from CVS
* FreeType2
* Boost - version 1.34 or higher
* log4cpp
* DevIL
* SDL
* OpenAL
* libvorbis
* libogg
* GraphViz - version 2.8
http://freeorion.org/

Категория: Уголок админа | Просмотров: 358 | Добавил: linuxgames | Рейтинг: 0.0/0
Всего комментариев: 0
Имя *:
Email:
Код *:
Архив записей
Библиотека минотавра
Мини-чат
200
Статистика
... Хостинг от uCoz